Besides all new actions for Home Assistant itself, Spook will also add a bunch of devices and entities that are all about Home Assistant. Basically, turning Home Assistant itself into its own integration, providing entities you can monitor and control.
Devices & entitiesΒΆ
Spook adds a single new device with entities for this integration to your Home Assistant instance.
ButtonsΒΆ
Reload Home AssistantΒΆ
Default entity ID: button.homeassistant_reload
Reload all Home Assistant configuration with a single click of a button. This might be useful if you have a management dashboard of some kind.
Restart Home AssistantΒΆ
Default entity ID: button.homeassistant_restart
Restart Home Assistant with a single click of a button. This might be useful if you have a management dashboard of some kind.
SensorsΒΆ
Total number of entitiesΒΆ
Default entity ID: sensor.entities
The total number of entities in your system (including this one).
Total number of entities per entity typeΒΆ
For each entity type, a sensor is created that counts the number of entities of that type. The default entity ID is listed after each sensor below.
- Number of
air_quality
entities (sensor.air_quality
) - Number of
alarm_control_panel
entities (sensor.alarm_control_panels
) - Number of
binary_sensor
entities (sensor.binary_sensors
) - Number of
button
entities (sensor.buttons
) - Number of
calendar
entities (sensor.calendars
) - Number of
camera
entities (sensor.cameras
) - Number of
climate
entities (sensor.climate
) - Number of
cover
entities (sensor.covers
) - Number of
date
entities (sensor.dates
) - Number of
datetime
entities (sensor.datetimes
) - Number of
device_tracker
entities (sensor.device_trackers
) - Number of
fan
entities (sensor.fans
) - Number of
humidifier
entities (sensor.humidifiers
) - Number of
image
entities (sensor.images
) - Number of
light
entities (sensor.lights
) - Number of
lock
entities (sensor.locks
) - Number of
media_player
entities (sensor.media_players
) - Number of
number
entities (sensor.numbers
) - Number of
remote
entities (sensor.remotes
) - Number of
select
entities (sensor.selects
) - Number of
sensor
entities (sensor.sensors
) - Number of
siren
entities (sensor.sirens
) - Number of
stt
entities (sensor.stt
) - Number of
switch
entities (sensor.switches
) - Number of
text
entities (sensor.texts
) - Number of
time
entities (sensor.times
) - Number of
tts
entities (sensor.tts
) - number of
vacuum
entities (sensor.vacuums
) - Number of
update
entities (sensor.update
) - Number of
water_heater
entities (sensor.water_heaters
) - Number of
weather
entities (sensor.weather
)
Total number of helpers per typeΒΆ
For each helpers with their own domain, a sensor is created that counts the number of helpers. The default entity ID is listed after each sensor below.
- Number of
input_boolean
helpers (sensor.input_booleans
) - Number of
input_button
helpers (sensor.input_buttons
) - Number of
input_datetime
helpers (sensor.input_datetimes
) - Number of
input_number
helpers (sensor.input_numbers
) - Number of
input_select
helpers (sensor.input_selects
) - Number of
input_text
helpers (sensor.input_texts
)
Other countersΒΆ
But wait, there are more counters! The following sensors are also added:
- Number of areas (
sensor.areas
) - Number of automations (
sensor.automations
) - Number of custom integrations in use (
sensor.custom_integrations
) - Number of devices (
sensor.devices
) - Number of integrations in use (
sensor.integrations
) - Number of persistent notifications (
sensor.persistent_notifications
) - Number of persons (
sensor.persons
) - Number of scenes (
sensor.scenes
) - Number of scripts (
sensor.scripts
) - Number of suns (
sensor.suns
) - Number of zones (
sensor.zones
)
Blueprints & tutorialsΒΆ
There are currently no known blueprints or tutorials for the enhancements Spook provides for these features. If you created one or stumbled upon one, please let us know in our discussion forums.
Features requests, ideas, and supportΒΆ
If you have an idea on how to further enhance this, for example, by adding a new action, entity, or repairs detection; feel free to let us know in our discussion forums.
Are you stuck using these new features? Or maybe youβve run into a bug? Please check the page on where to go for help.